How can teachers evaluate the effectiveness of educational software?
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We as educators will be introduce to many online educational software and not knowing how to evaluate them for our students could be dangerous of our classroom. Knowing how to evaluate and what and why to look for certain signs is very helpful. Here are a few I have learned:
1) Minimize the Use of Games that Teach Isolated Skills. This way states that instead of focusing on how to kill of the enemy find games that focus on I am solving this problem to keep myself or item of home safe from them by keeping the problem going. The way I saw it was that most kids like to play these educational games because they get to kill the enemy so fast or they focus only on how they are killing them. It also make the student depend on that game system to learn the objective when in reality they aren’t learning anything but how to kill of the enemy not the concepts of the lesson.
2) Scrutinize Games That Function Solely on Points Won or Lost. In some educational games the children get status, tokens, or empires that need to be attended to, organized, and negotiated (text pg. 196). These types of games can have a horrible effect on students because it cause them to act with higher power or become discourage because of their status on the game. Another, downfall would be that the games allow predators to get online and contact the children without educators/parents knowing it. Looking through the game thoroughly is a great way to secure that the children will not get caught in this obstacles.
3) Discuss Games and Their Content. Unfortunately for us there is no way around the violence or predators that are out there. Taking away the game is not a solution it only causes the student to be more into because they haven’t experienced it and it won’t address gaming outside the school. Students need guidance from their adults just saying “this is not good for you” will not cut it. Discussing video games or the television shows is a great way to show guidance for the kids. This technique allows conversations about the messages behind the commercials or the real meaning of the television show. Playing the games before or with the child is great a great guidance technique.
4) Play Games Together. Playing games with the children and at the same time critiquing the game allows the child to identify the value of the games and TV shows.
Tech tool Link
This tech tool link is very hard to understand on the website but it would catch my interest as a child because of the cool animation. I would not use this tech tool link unless I had a better understanding on how to use it for a better purpose. I did enjoy this video on how to create your own broadcast but I’m still unsure on how to use it.
This chapter was very informative to me because it taught me that some educational software isn’t very educational for the right purpose. It also taught me ways for the future to evaluate the educational software/games before or while giving them to my students. It was very good to know that sometime this games that children play aren’t as educational as they seem and I should really focus on the games and their purposes.
W., Verock-o, R. E., Edwars, S.A., & Woolf, B.P. (2010).
Transforming learning with new technologies. Allan & Bacon